Class SimulationPlaneSubsystem
Simulation implementation of
XRPlaneSubsystem.
Do not create this directly. Use the SubsystemManager
instead.
Inheritance
TrackingSubsystem<BoundedPlane, XRPlaneSubsystem, XRPlaneSubsystemDescriptor, XRPlaneSubsystem.Provider>
SimulationPlaneSubsystem
Implements
Inherited Members
SubsystemWithProvider<XRPlaneSubsystem, XRPlaneSubsystemDescriptor, XRPlaneSubsystem.Provider>.subsystemDescriptor
Namespace: UnityEngine.XR.Simulation
Assembly: Unity.XR.Simulation.dll
Syntax
public sealed class SimulationPlaneSubsystem : XRPlaneSubsystem, ISubsystem
Methods
OnStart()
Invoked just after the subsystem provider starts.
Declaration
protected override void OnStart()
Overrides
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRPlaneSubsystem, UnityEngine.XR.ARSubsystems.XRPlaneSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRPlaneSubsystem.Provider>.OnStart()
OnStop()
Invoked just after the subsystem provider stops.
Declaration
protected override void OnStop()
Overrides
UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRPlaneSubsystem, UnityEngine.XR.ARSubsystems.XRPlaneSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRPlaneSubsystem.Provider>.OnStop()