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    Class FaceUpdatedEventUnit

    Uses an ARFaceListener to listen for an AR Face updated event on the visual scripting event bus and assign the ARFaceUpdatedEventArgs to a newly triggered Flow.

    Inheritance
    object
    FaceUpdatedEventUnit
    Namespace: UnityEngine.XR.ARFoundation.VisualScripting
    Assembly: Unity.XR.ARFoundation.VisualScripting.dll
    Syntax
    public sealed class FaceUpdatedEventUnit : GameObjectEventUnit<ARFaceUpdatedEventArgs>

    Properties

    MessageListenerType

    The MessageListener type.

    Declaration
    public override Type MessageListenerType { get; }
    Property Value
    Type Description
    Type

    faceOut

    ARFaceUpdatedEventArgs output.

    Declaration
    public ValueOutput faceOut { get; }
    Property Value
    Type Description
    ValueOutput

    hookName

    The hook name.

    Declaration
    protected override string hookName { get; }
    Property Value
    Type Description
    string

    Methods

    AssignArguments(Flow, ARFaceUpdatedEventArgs)

    Assigns args to flow.

    Declaration
    protected override void AssignArguments(Flow flow, ARFaceUpdatedEventArgs args)
    Parameters
    Type Name Description
    Flow flow

    The flow.

    ARFaceUpdatedEventArgs args

    The arguments.

    Definition()

    Unit definition.

    Declaration
    protected override void Definition()
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