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    Constructor XRTextureDescriptor

    XRTextureDescriptor(IntPtr, int, int, int, TextureFormat, int, int, TextureDimension)

    Creates a XRTextureDescriptor.

    Declaration
    public XRTextureDescriptor(IntPtr nativeTexture, int width, int height, int mipmapCount, TextureFormat format, int propertyNameId, int depth, TextureDimension dimension)
    Parameters
    Type Name Description
    IntPtr nativeTexture

    Pointer to the native texture.

    int width

    Width of the native texture.

    int height

    Height of the native texture.

    int mipmapCount

    Number of mipmaps in the native texture.

    TextureFormat format

    Format of the native texture.

    int propertyNameId

    The unique shader property name ID for the material shader texture.

    int depth

    Depth dimension of the native texture. Should be one for all except 3D textures.

    TextureDimension dimension

    Texture dimension of the native texture object.

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    on Friday, September 22, 2023