docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Stop

    Stop()

    Invoked to pause a running session. This is different from OnApplicationPause().

    Declaration
    public override void Stop()
    Overrides
    UnityEngine.SubsystemsImplementation.SubsystemProvider<UnityEngine.XR.ARSubsystems.XRSessionSubsystem>.Stop()
    In This Article
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Friday, September 22, 2023