docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Property invertCulling

    invertCulling

    Get whether culling should be inverted during rendering. Some front-facing camera modes might require this.

    Declaration
    public virtual bool invertCulling { get; }
    Property Value
    Type Description
    bool

    true if culling should be inverted during rendering. Otherwise, false.

    In This Article
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Friday, September 22, 2023