docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Property indices

    indices

    The indices defining the triangles of the face mesh. Check for existence with indices.IsCreated. The are three times as many indices as triangles, so this will always be a multiple of 3.

    Declaration
    public NativeArray<int> indices { get; }
    Property Value
    Type Description
    NativeArray<int>
    In This Article
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on Friday, September 22, 2023