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    Class SimulationSessionSubsystem

    Simulation implementation of XRSessionSubsystem.

    Inheritance
    Object
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<XRSessionSubsystem, XRSessionSubsystemDescriptor, XRSessionSubsystem.Provider>
    XRSessionSubsystem
    SimulationSessionSubsystem
    Inherited Members
    XRSessionSubsystem.nativePtr
    XRSessionSubsystem.sessionId
    XRSessionSubsystem.GetAvailabilityAsync()
    XRSessionSubsystem.InstallAsync()
    XRSessionSubsystem.Reset()
    XRSessionSubsystem.DetermineConfiguration(Feature)
    XRSessionSubsystem.Update(XRSessionUpdateParams)
    XRSessionSubsystem.currentConfiguration
    XRSessionSubsystem.requestedFeatures
    XRSessionSubsystem.GetConfigurationDescriptors(Allocator)
    XRSessionSubsystem.OnApplicationPause()
    XRSessionSubsystem.OnApplicationResume()
    XRSessionSubsystem.trackingState
    XRSessionSubsystem.requestedTrackingMode
    XRSessionSubsystem.currentTrackingMode
    XRSessionSubsystem.configurationChooser
    XRSessionSubsystem.notTrackingReason
    XRSessionSubsystem.matchFrameRateEnabled
    XRSessionSubsystem.matchFrameRateRequested
    XRSessionSubsystem.frameRate
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRSessionSubsystem, UnityEngine.XR.ARSubsystems.XRSessionSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRSessionSubsystem.Provider>.OnCreate()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRSessionSubsystem, UnityEngine.XR.ARSubsystems.XRSessionSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRSessionSubsystem.Provider>.OnStart()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRSessionSubsystem, UnityEngine.XR.ARSubsystems.XRSessionSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRSessionSubsystem.Provider>.OnStop()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRSessionSubsystem, UnityEngine.XR.ARSubsystems.XRSessionSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRSessionSubsystem.Provider>.OnDestroy()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRSessionSubsystem, UnityEngine.XR.ARSubsystems.XRSessionSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRSessionSubsystem.Provider>.subsystemDescriptor
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider<UnityEngine.XR.ARSubsystems.XRSessionSubsystem, UnityEngine.XR.ARSubsystems.XRSessionSubsystemDescriptor, UnityEngine.XR.ARSubsystems.XRSessionSubsystem.Provider>.provider
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.Start()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.OnStart()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.Stop()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.OnStop()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.Destroy()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.OnDestroy()
    UnityEngine.SubsystemsImplementation.SubsystemWithProvider.running
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.XR.Simulation
    Syntax
    public sealed class SimulationSessionSubsystem : XRSessionSubsystem, ISubsystem
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