docs.unity3d.com
    Show / Hide Table of Contents

    Enum CameraBackgroundRenderingMode

    Describes when the AR Camera Background should render.

    Namespace: UnityEngine.XR.ARFoundation
    Syntax
    public enum CameraBackgroundRenderingMode : byte

    Fields

    Name Description Value
    Any

    Allows the platform to select its preferred render mode.


    0
    BeforeOpaques

    Perform background rendering prior to rendering opaque geometry in the scene.


    1
    AfterOpaques

    Perform background rendering after opaques have been rendered.


    2

    Extension Methods

    CameraBackgroundRenderingModeUtilities.ToXRSupportedCameraBackgroundRenderingMode()
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023