Method CreateRuntimeLibrary
CreateRuntimeLibrary(XRReferenceImageLibrary)
Creates a UnityEngine.XR.ARSubsystems.RuntimeReferenceImageLibrary
from an existing
UnityEngine.XR.ARSubsystems.XRReferenceImageLibrary
or an empty library if serializedLibrary
is null
.
Use this to construct reference image libraries at runtime. If the library is of type
MutableRuntimeReferenceImageLibrary
, it is modifiable at runtime.
Declaration
public RuntimeReferenceImageLibrary CreateRuntimeLibrary(XRReferenceImageLibrary serializedLibrary = null)
Parameters
Type |
Name |
Description |
XRReferenceImageLibrary |
serializedLibrary |
An existing XRReferenceImageLibrary , or null to create an empty mutable image library.
|
Returns
Type |
Description |
RuntimeReferenceImageLibrary |
A new RuntimeReferenceImageLibrary representing the deserialized version of serializedLibrary or an empty library if serializedLibrary is null .
|
Exceptions
Type |
Condition |
NotSupportedException |
Thrown if there is no subsystem. This usually means image tracking is not supported.
|
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