Class MeshQueueTestFixture | AR Foundation | 2.2.0-preview.6
docs.unity3d.com
    Show / Hide Table of Contents

    Class MeshQueueTestFixture

    Inheritance
    Object
    MeshQueueTestFixture
    Namespace: UnityEngine.XR.ARFoundation
    Syntax
    public class MeshQueueTestFixture

    Methods

    AddedMeshesTakePrecedence()

    Declaration
    public void AddedMeshesTakePrecedence()

    GeneratingMeshesAreNotDequeued()

    Declaration
    public void GeneratingMeshesAreNotDequeued()

    HighPriorityItemsTakePrecedence()

    Declaration
    public void HighPriorityItemsTakePrecedence()

    QueueIsUnique()

    Declaration
    public void QueueIsUnique()
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023