Class MeshQueueTestFixture
Namespace: UnityEngine.XR.ARFoundation
Syntax
public class MeshQueueTestFixture : object
Methods
AddedMeshesTakePrecedence()
Declaration
public void AddedMeshesTakePrecedence()
GeneratingMeshesAreNotDequeued()
Declaration
public void GeneratingMeshesAreNotDequeued()
HighPriorityItemsTakePrecedence()
Declaration
public void HighPriorityItemsTakePrecedence()
QueueIsUnique()
Declaration
public void QueueIsUnique()