docs.unity3d.com
    Show / Hide Table of Contents

    Class MeshQueueTestFixture

    Inheritance
    Object
    MeshQueueTestFixture
    Namespace: UnityEngine.XR.ARFoundation
    Syntax
    public class MeshQueueTestFixture : object

    Methods

    AddedMeshesTakePrecedence()

    Declaration
    public void AddedMeshesTakePrecedence()

    GeneratingMeshesAreNotDequeued()

    Declaration
    public void GeneratingMeshesAreNotDequeued()

    HighPriorityItemsTakePrecedence()

    Declaration
    public void HighPriorityItemsTakePrecedence()

    QueueIsUnique()

    Declaration
    public void QueueIsUnique()
    Back to top Copyright © 2022 Unity Technologies
    Generated by DocFX
    on Friday, January 7, 2022
    Terms of use