Namespace UnityEngine.XR.ARCore
Classes
ARCoreAnchorSubsystem
The ARCore implementation of the XRAnchorSubsystem
. Do not create this directly. Use the SubsystemManager
instead.
ARCoreCameraSubsystem
The camera subsystem implementation for ARCore.
ARCoreFaceSubsystem
Implementation of XRFaceSubsystem
for ARCore. Do not create this directly. Use the SubsystemManager
instead.
ARCoreImageTrackingProvider
The ARCore implementation of the XRImageTrackingSubsystem
. Do not create this directly. Use the SubsystemManager
instead.
ARCoreLoader
ARCoreLoaderBuildProcessor
The build processor that makes sure that any custom configuration is passed to the ARCore Loader at runtime.
Custom configuration instances that are stored in EditorBuildSettings are not copied to the target build as they are considered unreferenced assets. In order to get them to the runtime side of things, they need to be serialized to the build app and deserialized at runtime. Previously this would be a manual process requiring the implementor to manually serialize to some location that can then be read from to deserialize at runtime. With the new PlayerSettings Preloaded Assets API we can now just add our asset to the preloaded list and have it be instantiated at app launch.
Note that the preloaded assets are only notified with Awake, so anything you want or need to do with the asset after launch needs to be handled there.
More info on APIs used here:
ARCoreLoaderConstants
Static constants
ARCoreLoaderSettings
Settings to control the ARCoreLoader behavior.
ARCorePermissionManager
Manages Android permissions for the application. Allows you to determine whether a permission has been granted and request permission.
ARCorePlaneProvider
The ARCore implementation of the XRPlaneSubsystem
. Do not create this directly. Use the SubsystemManager
instead.
ARCoreRaycastSubsystem
ARCore implementation of the XRRaycastSubsystem
. Do not create this directly. Use the SubsystemManager
instead.
ARCoreSessionSubsystem
ARCore implementation of the XRSessionSubsystem
. Do not create this directly. Use the SubsystemManager
instead.
ARCoreXRDepthSubsystem
The ARCore implementation of the XRDepthSubsystem
. Do not create this directly. Use the SubsystemManager
instead.
Structs
ARCoreFaceRegionData
Holds data associated with a face "region".
Enums
ARCoreFaceRegion
Used to refer to a face "region" in ARCore. A face region is a position and rotation on a face that can be queried.