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    Multiview Render Regions

    This page supplements the OpenXR multiview render regions documentation and only contains information about APIs where Google's Android XR runtime exhibits platform-specific behavior.

    Prerequisites

    To enable this feature, you need the following:

    • Unity 6.1 or newer.
    • Ensure that the Vulkan API is enabled. (This feature is not available on other graphics APIs.)

    Enable Multiview Render Regions

    To enable the Multiview Render Regions feature:

    1. Open the OpenXR section of XR Plug-in Management (menu: Edit > Project Settings > XR Plug-in Management > OpenXR).
    2. Under All Features, enable Android XR Support.
    3. Use the Gear icon to open Android XR Support settings.
    4. Under Rendering Settings, enable Optimize Multiview Render Regions.

    The Optimize Multiview Render Regions feature is enabled in the OpenXR Rendering Settings.
    Enable the Optimize Multiview Render Regions feature in Rendering Settings.

    Additional resources

    • OpenXR multiview render regions
    • Multiview Render Regions (Unity Manual)
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