Class AndroidXRHandMeshData
Enables access to Android XR performance metrics.
Implements
IOpenXRHandMeshDataSupplier
Inherited Members
OpenXRFeature.enabled
OpenXRFeature.xrGetInstanceProcAddr
OpenXRFeature.OnSubsystemCreate()
OpenXRFeature.OnSubsystemStop()
OpenXRFeature.OnSubsystemDestroy()
OpenXRFeature.OnEnvironmentBlendModeChange(XrEnvironmentBlendMode)
OpenXRFeature.OnEnabledChange()
OpenXRFeature.GetCurrentAppSpace()
OpenXRFeature.SetEnvironmentBlendMode(XrEnvironmentBlendMode)
OpenXRFeature.GetEnvironmentBlendMode()
OpenXRFeature.StartSubsystem<T>()
OpenXRFeature.StopSubsystem<T>()
OpenXRFeature.DestroySubsystem<T>()
OpenXRFeature.OnEnable()
OpenXRFeature.OnDisable()
OpenXRFeature.Awake()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.XR.OpenXR.Features.Android
Assembly: Unity.XR.AndroidOpenXR.dll
Syntax
public class AndroidXRHandMeshData : OpenXRFeature, IOpenXRHandMeshDataSupplier
Fields
featureId
The feature id string. This is used to give the feature a well known id for reference.
Declaration
public const string featureId = "com.unity.openxr.feature.androidxr-hand-mesh-data"
Field Value
Type | Description |
---|---|
string |
Methods
GetValidationChecks(List<ValidationRule>, BuildTargetGroup)
Validation Rules for AndroidXRHandMeshData feature.
Declaration
protected override void GetValidationChecks(List<OpenXRFeature.ValidationRule> rules, BuildTargetGroup targetGroup)
Parameters
Type | Name | Description |
---|---|---|
List<OpenXRFeature.ValidationRule> | rules | |
BuildTargetGroup | targetGroup |
Overrides
OnSessionDestroy(ulong)
Destroys the native resources.
Declaration
protected override void OnSessionDestroy(ulong xrSession)
Parameters
Type | Name | Description |
---|---|---|
ulong | xrSession | Handle of the xrSession |
Overrides
OnSubsystemStart()
Initializes native resources for surfacing hand mesh data.
Declaration
protected override void OnSubsystemStart()
Overrides
UnityEngine.XR.OpenXR.Features.OpenXRFeature.OnSubsystemStart()
TryGetMeshData(ref XRHandMeshDataQueryResult, ref XRHandMeshDataQueryParams)
Attempt to retrieve hand mesh data from the platform. Only called when UnityEngine.XR.Hands.XRHandSubsystem.TryGetMeshData(out UnityEngine.XR.Hands.Meshing.XRHandMeshDataQueryResult, ref UnityEngine.XR.Hands.Meshing.XRHandMeshDataQueryParams) is called.
Declaration
public bool TryGetMeshData(ref XRHandMeshDataQueryResult result, ref XRHandMeshDataQueryParams queryParams)
Parameters
Type | Name | Description |
---|---|---|
XRHandMeshDataQueryResult | result | Output data for hand meshes. |
XRHandMeshDataQueryParams | queryParams | Input data for hand meshes. |
Returns
Type | Description |
---|---|
bool | Returns true if successful and either hand has valid data. Otherwise, returns false. |
Implements
UnityEngine.XR.Hands.OpenXR.Meshing.IOpenXRHandMeshDataSupplier