Data Channel
The DataChannel feature passes text strings and binary between peers. It has the same features as WebSocket and uses UDP protocol, giving it several high performance characteristics. 
Creating Data Channel
Multiple data channels can be created for a single peer. To create a data channel, first call the RTCPeerConnection's  CreateDataChannel method.
// Create the data channel
var option = new RTCDataChannelInit();
var channel = peerConnection.CreateDataChannel("test", option);
If another peer creates a data channel, an RTCPeerConnection.OnDataChannel delegate will be executed as a call back.
// Register the OnDataChannel delegate
peerConnnection.OnDataChannel = channel => 
{
    // ...
}
Once the data channel is able to communicate between peers, the RTCDataChannel.OnOpen delegate will be executed. When the connection is closed, RTCDataChannel.OnClose will execute. 
Send Message
Text strings or binary can be used for messages.  Execute the RTCDataChannel.Send method to do so.
// Send a text string
string text = "hello";
channel.Send(text);
// Send binary
byte[] data = System.Text.Encoding.ASCII.GetBytes(text);
channel.Send(data);
Receive Message
The RTCDataChannel.OnMessage delegate is used to receive messages.
// Register OnMessage delegate
channel.OnMessage = bytes => 
{
    // ...
}