Class RenamedFromAttribute
Namespace: Unity.VisualScripting
Syntax
[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = true)]
public sealed class RenamedFromAttribute : Attribute, _Attribute
Constructors
RenamedFromAttribute(String)
Declaration
public RenamedFromAttribute(string previousName)
Parameters
| Type | Name | Description |
|---|---|---|
| String | previousName |
Properties
previousName
Declaration
public string previousName { get; }
Property Value
| Type | Description |
|---|---|
| String |