Class NonNullableCollection<T>
Namespace: Unity.VisualScripting
Syntax
public abstract class NonNullableCollection<T> : Collection<T>, IList<T>, ICollection<T>, IList, ICollection, IReadOnlyList<T>, IReadOnlyCollection<T>, IEnumerable<T>, IEnumerable
Type Parameters
| Name | Description |
|---|---|
| T |
Methods
AddRange(IEnumerable<T>)
Declaration
public void AddRange(IEnumerable<T> collection)
Parameters
| Type | Name | Description |
|---|---|---|
| IEnumerable<T> | collection |
InsertItem(Int32, T)
Declaration
protected override void InsertItem(int index, T item)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | index | |
| T | item |
Overrides
System.Collections.ObjectModel.Collection<T>.InsertItem(System.Int32, T)
SetItem(Int32, T)
Declaration
protected override void SetItem(int index, T item)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | index | |
| T | item |
Overrides
System.Collections.ObjectModel.Collection<T>.SetItem(System.Int32, T)