Building for Mobile / Consoles
Note |
For versions 2019/2020 LTS, download the visual scripting solution from the Unity Asset Store. |
Visual scripting supports all Unity build targets, including ahead-of-time (AOT) platforms like iOS, Android, WebGL, WSA and consoles.
As of version 1.5.1, AOT Pre-build is an automatic pre-build step for all AOT platforms.
When building for Universal Windows Platform (UWP, formerly known as Windows Store Apps, WSA, or Metro), visual scripting requires the use of the IL2CPP scripting backend.
To change the platform, go to Edit > Project Settings > Player, choose the Other Settings panel, Configuration sub-section. and select the correct value in the dropdown.
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