Adding a unit to a graph
The script graph implements game play logic. There are several ways to add a unit to a flow graph. The two most common methods of adding a unit to a flow graph are detailed in the following process.
Note: When you create a new script graph, a Start event unit and an Update event unit are automatically added to the script graph. The Start unit runs only once, when the script graph is initialized. The Update unit runs continuously as long as the GameObject is active.
To add a unit to a graph
- Open a Flow graph.
- Do one of the following:
- Right-click an empty space on the graph.
The fuzzy finder appears with all categories of units.
Select a unit by scrolling through the fuzzy finder or by entering its name in the search field.
The unit is placed in the graph.
Connect the unit to another unit through the input/output ports.
- Drag and release from any trigger or data port (that is, the trigger port with the arrow icon, or the data port, which has any other icon) on a unit.
A list of all units that are compatible with the source unit appears.
Select one (by scrolling or entering its name in the fuzzy field).
The selected unit is placed in the graph connected to the first unit.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.