Enum fsMemberSerialization
Controls how the reflected converter handles member serialization.
Namespace: Unity.VisualScripting.FullSerializer
Syntax
public enum fsMemberSerialization
Fields
| Name | Description | Value |
|---|---|---|
| OptIn | Only members with [SerializeField] or [fsProperty] attributes are serialized. |
0 |
| OptOut | Only members with [NotSerialized] or [fsIgnore] will not be serialized. |
1 |
| Default | The default member serialization behavior is applied. |
2 |