Class UnitFooterPortsAttribute
Namespace: Unity.VisualScripting
Syntax
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
public sealed class UnitFooterPortsAttribute : Attribute, _Attribute
Properties
ControlInputs
Declaration
public bool ControlInputs { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
ControlOutputs
Declaration
public bool ControlOutputs { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
ValueInputs
Declaration
public bool ValueInputs { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
ValueOutputs
Declaration
public bool ValueOutputs { get; set; }
Property Value
Type | Description |
---|---|
Boolean |