Class GetMember
Gets the value of a field or property via reflection.
Inherited Members
Namespace: Unity.VisualScripting
Syntax
public sealed class GetMember : MemberUnit, IUnit, IGraphElementWithDebugData, IGraphElement, IGraphItem, INotifiedCollectionItem, IDisposable, IPrewarmable, IIdentifiable, IAotStubbable
Constructors
GetMember()
Declaration
public GetMember()
GetMember(Member)
Declaration
public GetMember(Member member)
Parameters
Type | Name | Description |
---|---|---|
Member | member |
Properties
getter
Declaration
[DoNotSerialize]
[MemberFilter(Fields = true, Properties = true, WriteOnly = false)]
public Member getter { get; set; }
Property Value
Type | Description |
---|---|
Member |
value
Declaration
[DoNotSerialize]
public ValueOutput value { get; }
Property Value
Type | Description |
---|---|
ValueOutput |
Methods
Definition()
Declaration
protected override void Definition()
Overrides
IsMemberValid(Member)
Declaration
protected override bool IsMemberValid(Member member)
Parameters
Type | Name | Description |
---|---|---|
Member | member |
Returns
Type | Description |
---|---|
Boolean |