Enum fsMemberSerialization
Controls how the reflected converter handles member serialization.
Namespace: Unity.VisualScripting.FullSerializer
Syntax
public enum fsMemberSerialization
Fields
| Name | Description | Value | 
|---|---|---|
| OptIn | Only members with [SerializeField] or [fsProperty] attributes are serialized.  | 
0 | 
| OptOut | Only members with [NotSerialized] or [fsIgnore] will not be serialized.  | 
1 | 
| Default | The default member serialization behavior is applied.  | 
2 |