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    Class fsCyclicReferenceManager

    Inheritance
    Object
    fsCyclicReferenceManager
    Namespace: Unity.VisualScripting.FullSerializer.Internal
    Syntax
    public class fsCyclicReferenceManager

    Methods

    AddReferenceWithId(Int32, Object)

    Declaration
    public void AddReferenceWithId(int id, object reference)
    Parameters
    Type Name Description
    Int32 id
    Object reference

    Enter()

    Declaration
    public void Enter()

    Exit()

    Declaration
    public bool Exit()
    Returns
    Type Description
    Boolean

    GetReferenceId(Object)

    Declaration
    public int GetReferenceId(object item)
    Parameters
    Type Name Description
    Object item
    Returns
    Type Description
    Int32

    GetReferenceObject(Int32)

    Declaration
    public object GetReferenceObject(int id)
    Parameters
    Type Name Description
    Int32 id
    Returns
    Type Description
    Object

    IsReference(Object)

    Declaration
    public bool IsReference(object item)
    Parameters
    Type Name Description
    Object item
    Returns
    Type Description
    Boolean

    MarkSerialized(Object)

    Declaration
    public void MarkSerialized(object item)
    Parameters
    Type Name Description
    Object item

    Extension Methods

    XAnalyserProvider.Analyser(Object, IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(Object, IGraphContext)
    XAnalyserProvider.Analysis(Object, IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(Object, IGraphContext)
    XAnalyserProvider.Analyser(Object, GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(Object, GraphReference)
    XAnalyserProvider.Analysis(Object, GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(Object, GraphReference)
    XDescriptorProvider.Describe(Object)
    XDescriptorProvider.HasDescriptor(Object)
    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    XDescriptorProvider.Description(Object)
    XDescriptorProvider.Description<TDescription>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.CloneViaFakeSerialization(Object)
    Cloning.CloneViaFakeSerialization<T>(T)
    ConversionUtility.IsConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Object, Boolean)
    ConversionUtility.ConvertTo(Object, Type)
    ConversionUtility.ConvertTo<T>(Object)
    TypeUtility.ToShortString(Object, Int32)
    Serialization.CloneViaSerialization<T>(T, Boolean)
    Serialization.CloneViaSerializationInto<TSource, TDestination>(TSource, ref TDestination, Boolean)
    Serialization.Serialize(Object, Boolean)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.ToSafeString(Object)
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