Class ExposeOption
Syntax
[FuzzyOption(typeof(Expose))]
public class ExposeOption : UnitOption<Expose>, IUnitOption, IFuzzyOption
Constructors
ExposeOption()
Declaration
ExposeOption(Expose)
Declaration
public ExposeOption(Expose unit)
Parameters
Type |
Name |
Description |
Expose |
unit |
|
Properties
exposedType
Declaration
public Type exposedType { get; }
Property Value
Methods
Deserialize(UnitOptionRow)
Declaration
public override void Deserialize(UnitOptionRow row)
Parameters
Overrides
Unity.VisualScripting.UnitOption<Unity.VisualScripting.Expose>.Deserialize(Unity.VisualScripting.UnitOptionRow)
FavoriteKey()
Declaration
protected override string FavoriteKey()
Returns
Overrides
Unity.VisualScripting.UnitOption<Unity.VisualScripting.Expose>.FavoriteKey()
FillFromUnit()
Declaration
protected override void FillFromUnit()
Overrides
Unity.VisualScripting.UnitOption<Unity.VisualScripting.Expose>.FillFromUnit()
Label(Boolean)
Declaration
protected override string Label(bool human)
Parameters
Type |
Name |
Description |
Boolean |
human |
|
Returns
Overrides
Unity.VisualScripting.UnitOption<Unity.VisualScripting.Expose>.Label(System.Boolean)
Serialize()
Declaration
public override UnitOptionRow Serialize()
Returns
Overrides
Unity.VisualScripting.UnitOption<Unity.VisualScripting.Expose>.Serialize()
Declaration
protected override bool ShowValueOutputsInFooter()
Returns
Overrides
Unity.VisualScripting.UnitOption<Unity.VisualScripting.Expose>.ShowValueOutputsInFooter()
Extension Methods