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    Enum SQLite3.Result

    Namespace: Unity.VisualScripting.Dependencies.Sqlite
    Syntax
    public enum Result

    Fields

    Name Description Value
    OK 0
    Error 1
    Internal 2
    Perm 3
    Abort 4
    Busy 5
    Locked 6
    NoMem 7
    ReadOnly 8
    Interrupt 9
    IOError 10
    Corrupt 11
    NotFound 12
    Full 13
    CannotOpen 14
    LockErr 15
    Empty 16
    SchemaChngd 17
    TooBig 18
    Constraint 19
    Mismatch 20
    Misuse 21
    NotImplementedLFS 22
    AccessDenied 23
    Format 24
    Range 25
    NonDBFile 26
    Notice 27
    Warning 28
    Row 100
    Done 101

    Extension Methods

    XAnalyserProvider.Analyser(IGraphContext)
    XAnalyserProvider.Analyser<TAnalyser>(IGraphContext)
    XAnalyserProvider.Analysis(IGraphContext)
    XAnalyserProvider.Analysis<TAnalysis>(IGraphContext)
    XAnalyserProvider.Analyser(GraphReference)
    XAnalyserProvider.Analyser<TAnalyser>(GraphReference)
    XAnalyserProvider.Analysis(GraphReference)
    XAnalyserProvider.Analysis<TAnalysis>(GraphReference)
    XDescriptorProvider.Describe()
    XDescriptorProvider.HasDescriptor()
    XDescriptorProvider.Descriptor()
    XDescriptorProvider.Descriptor<TDescriptor>()
    XDescriptorProvider.Description()
    XDescriptorProvider.Description<TDescription>()
    XmlDocumentation.Summary()
    XmlDocumentation.Documentation()
    Icons.Icon()
    NameUtility.SelectedName(Boolean)
    NameUtility.DisplayName()
    NameUtility.HumanName()
    Cloning.Clone(ICloner, Boolean)
    Cloning.Clone<SQLite3.Result>(ICloner, Boolean)
    Cloning.CloneViaFakeSerialization()
    Cloning.CloneViaFakeSerialization<SQLite3.Result>()
    ConversionUtility.IsConvertibleTo(Type, Boolean)
    ConversionUtility.IsConvertibleTo<T>(Boolean)
    ConversionUtility.ConvertTo(Type)
    ConversionUtility.ConvertTo<T>()
    TypeUtility.ToShortString(Int32)
    Serialization.CloneViaSerialization<SQLite3.Result>(Boolean)
    Serialization.CloneViaSerializationInto<SQLite3.Result, TDestination>(TDestination, Boolean)
    Serialization.Serialize(Boolean)
    EnumUtility.HasFlag(Enum)
    LinqUtility.Yield<SQLite3.Result>()
    StringUtility.ToBinaryString()
    UnityObjectUtility.IsUnityNull()
    UnityObjectUtility.ToSafeString()
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    Generated by DocFX on 18 October 2023