Set Mass
Change the mass on the GameObject Physics Body component.
Ports
Inputs
| Port Name | Type | Default Value | Description |
|---|---|---|---|
| Trigger | Trigger the mass change. | ||
| [GameObject] | The GameObject containing the Physics Body component we want to affect.Mass | ||
| [Float] | The new mass value. |
Outputs
| Port Name | Type | Default Value | Description |
|---|---|---|---|
| Trigger | Execute the next action after changing the mass. |