Set Mass
Change the mass on the GameObject Physics Body component.
Ports
Inputs
Port Name | Type | Default Value | Description |
---|---|---|---|
Trigger | Trigger the mass change. | ||
[GameObject] | The GameObject containing the Physics Body component we want to affect.Mass | ||
[Float] | The new mass value. |
Outputs
Port Name | Type | Default Value | Description |
---|---|---|---|
Trigger | Execute the next action after changing the mass. |