Make Static
Change the Motion Type to Static on the GameObject Physics Body component.
Static: The object is fixed in place.
Ports
Inputs
Port Name | Type | Default Value | Description |
---|---|---|---|
Trigger | Trigger the modification of the current Motion Type to Static in the Physics Body component of the inputted GameObject.Instance | ||
[GameObject] | The GameObject that will change the Motion Type to Static. Need a Physics Body component. |
Outputs
Port Name | Type | Default Value | Description |
---|---|---|---|
Trigger | Execute the next action after changing the Motion Type to Static. |