Disable Collisions
Disable the GameObject component Physics Shape or any Collider.
Ports
Inputs
Port Name | Type | Default Value | Description |
---|---|---|---|
Trigger | Trigger the GameObject component Physics Shape or Collider disable state.Instance | ||
[GameObject] | The GameObject with the component Physics Shape or Collider that will be disabled. |
Outputs
Port Name | Type | Default Value | Description |
---|---|---|---|
Trigger | Execute next action after the GameObject component Physics Shape or Collider is disabled. |