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    Disable Collisions

    Disable the GameObject component Physics Shape or any Collider.

    Ports

    Inputs

    Port Name Type Default Value Description
    Trigger Trigger the GameObject component Physics Shape or Collider disable state.Instance
    [GameObject] The GameObject with the component Physics Shape or Collider that will be disabled.

    Outputs

    Port Name Type Default Value Description
    Trigger Execute next action after the GameObject component Physics Shape or Collider is disabled.
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