Set Rotation
Set the rotation of the GameObject. The rotation is set in quaternion.
Ports
Inputs
| Port Name | Type | Default Value | Description |
|---|---|---|---|
| Trigger | Trigger the rotation modification of the GameObject. | ||
| [GameObject] | The GameObject that will change its rotation | ||
| [Quaternion] | The new rotation value in quaternion. |
Outputs
| Port Name | Type | Default Value | Description |
|---|---|---|---|
| Trigger | Execute next action after the GameObject rotation is set. |