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    Set Rotation

    Set the rotation of the GameObject. The rotation is set in quaternion.

    Ports

    Inputs

    Port Name Type Default Value Description
    Trigger Trigger the rotation modification of the GameObject.
    [GameObject] The GameObject that will change its rotation
    [Quaternion] The new rotation value in quaternion.

    Outputs

    Port Name Type Default Value Description
    Trigger Execute next action after the GameObject rotation is set.
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