Instantiate At
Instantiate the GameObject and let the user set the position, rotation and scaling of the new instance at the same time. .
Ports
Port Name |
Type |
Default Value |
Description |
Trigger |
|
Trigger the GameObject instantiation. |
|
[GameObject] |
|
The GameObject to instantiate. |
|
[Boolean] |
True |
Define if the instantiated GameObject will be activated. Set to True by default. |
|
[Vector 3] |
|
The position of the instantiated GameObject in world space. |
|
[Quaternion] |
|
The rotation value of the instantiated GameObject. |
|
[Vector 3] |
|
The Scale of the instantiated GameObject. Default Value (1,1,1) |
|
Outputs
Port Name |
Type |
Default Value |
Description |
Trigger |
|
Execute next action after the GameObject is instantiated. |
|
[GameObject] |
|
Return the instantiated GameObject. |
|