Has Component
Return a boolean value if the component is on the GameObject.
Ports
Inputs
| Port Name | Type | Default Value | Description |
|---|---|---|---|
| [GameObject] | GameObject used to see if the component is on it. |
Outputs
| Port Name | Type | Default Value | Description |
|---|---|---|---|
| [Boolean] | Return True if the component is on the GameObject and False if not on it. |