On Start
The On Start event node is triggered when the object containing the script is enabled and runs only one time. Use the On Update event if your action needs to run at every frame.
Ports
Inputs
Port Name | Type | Default Value | Description |
---|---|---|---|
[Boolean] | True | If Enabled is set to true (Checked), the On Start event will be triggered when the object with the visual script get enabled. |
Outputs
Port Name | Type | Default Value | Description |
---|---|---|---|
Trigger | When the object is enabled, this port will trigger the next action you want to execute by connecting it to any Input Execution Flow port. |
Examples
In this example, we have a game object (CubeAlive) containing a visual script. When we go in play mode, the script will log "I'm Alive!" in the console 2 seconds after starting.
Data Setup
Game object needs the following components
- Convert to Entity. Set to Convert And Destroy
- Scripting Graph Authoring pointing on our visual script.