Struct Wait.State Implements INodeState Inherited Members ValueType.Equals(object) ValueType.GetHashCode() ValueType.ToString() object.Equals(object, object) object.ReferenceEquals(object, object) object.GetType() Namespace: Runtime Assembly: solution.dll Syntax public struct Wait.State : INodeState Fields Name Description Elapsed Running Extension Methods IVisualScriptingEventReceiverJobExtensions.Schedule<TJob, TEvent>(TJob, VisualScriptingEventSystem, JobHandle)