Struct StateSwitch
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("Flow/State Switch")]
[Serializable]
[NodeDescription("The **State Switch** node will change a boolean value depending of the input port that is executed.")]
public struct StateSwitch : IFlowNode, INode
Fields
Name | Description |
---|---|
Done | |
SetFalse | |
SetTrue | |
State |
Methods
Name | Description |
---|---|
Execute<TCtx>(TCtx, InputTriggerPort) |