Struct SetPosition
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("GameObjects/Set Position")]
[Serializable]
[NodeDescription("Set the position of the GameObject. The position is set in world space.")]
public struct SetPosition : IFlowNode, INode
Fields
| Name | Description |
|---|---|
| GameObject | |
| Input | |
| Output | |
| Value |
Methods
| Name | Description |
|---|---|
| Execute<TCtx>(TCtx, InputTriggerPort) |