Struct LoadSceneByName
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[Serializable]
[NodeDescription("Load a scene using its name. Allowing to choose a scene dynamically")]
public struct LoadSceneByName : IFlowNode, INode
Fields
Name | Description |
---|---|
Input | |
LoadSceneMode | |
Output | |
SceneName |
Methods
Name | Description |
---|---|
Execute<TCtx>(TCtx, InputTriggerPort) |