Struct HasComponent
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("GameObjects/Has Component")]
[Serializable]
[NodeDescription("Return a boolean value if the component is on the GameObject.")]
public struct HasComponent : IDataNode, INode
Fields
Name | Description |
---|---|
Entity | |
Result | |
Type |
Methods
Name | Description |
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Execute<TCtx>(TCtx) |