Struct GetParent
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("GameObjects/Get Parent")]
[Serializable]
[NodeDescription("Return the GameObject that is the parent of the inputted GameObject.")]
public struct GetParent : IDataNode, INode
Fields
Name | Description |
---|---|
GameObject | |
Parent |
Methods
Name | Description |
---|---|
Execute<TCtx>(TCtx) |