Struct GetComponent
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[Serializable]
public struct GetComponent : IDataNode, INode, IHasExecutionType<TypeReference>
Fields
Name | Description |
---|---|
ComponentData | |
GameObject |
Properties
Name | Description |
---|---|
Type |
Methods
Name | Description |
---|---|
Execute<TCtx>(TCtx) |