Struct ConstantFloat4
Assembly: solution.dll
Syntax
[Serializable]
[NodeDescription("The **Vector4** constant node, returns the user defined Vector4(float x, float y, float z, float w). Vector4 is used when working with 4 values at the same time. (e.g. mesh tangents, parameters for shaders). \n\nNote: Constant nodes aren't variables and may not be modified. But you can convert any constant to a variable by right clicking on it and selecting. Constant_Convert. ")]
public struct ConstantFloat4 : IConstantNode<float4>, IConstantNode, IDataNode, INode
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Extension Methods