Struct StateSwitch
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("Flow/State Switch")]
[Serializable]
[NodeDescription("The **State Switch** node will change a boolean value depending of the input port that is executed.")]
public struct StateSwitch : IFlowNode, INode
  Fields
| Name | Description | 
|---|---|
| Done | |
| SetFalse | |
| SetTrue | |
| State | 
Methods
| Name | Description | 
|---|---|
| Execute<TCtx>(TCtx, InputTriggerPort) |