Struct SetComponent
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[Serializable]
public struct SetComponent : IFlowNode, INode, IHasExecutionType<TypeReference>
  Fields
| Name | Description | 
|---|---|
| ComponentData | |
| GameObject | |
| OnSet | |
| Set | 
Properties
| Name | Description | 
|---|---|
| Type | 
Methods
| Name | Description | 
|---|---|
| Execute<TCtx>(TCtx, InputTriggerPort) |