Struct ScriptingGraphInstance Implements ISystemStateComponentData IComponentData Inherited Members ValueType.Equals(object) ValueType.GetHashCode() ValueType.ToString() object.Equals(object, object) object.ReferenceEquals(object, object) object.GetType() Namespace: Runtime Assembly: solution.dll Syntax public struct ScriptingGraphInstance : ISystemStateComponentData, IComponentData Implements Unity.Entities.ISystemStateComponentData IComponentData Extension Methods IVisualScriptingEventReceiverJobExtensions.Schedule<TJob, TEvent>(TJob, VisualScriptingEventSystem, JobHandle)