Struct LoadSceneByName
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[Serializable]
[NodeDescription("Load a scene using its name. Allowing to choose a scene dynamically")]
public struct LoadSceneByName : IFlowNode, INode
  Fields
| Name | Description | 
|---|---|
| Input | |
| LoadSceneMode | |
| Output | |
| SceneName | 
Methods
| Name | Description | 
|---|---|
| Execute<TCtx>(TCtx, InputTriggerPort) |