Struct HasComponent
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("GameObjects/Has Component")]
[Serializable]
[NodeDescription("Return a boolean value if the component is on the GameObject.")]
public struct HasComponent : IDataNode, INode
  Fields
| Name | Description | 
|---|---|
| Entity | |
| Result | |
| Type | 
Methods
| Name | Description | 
|---|---|
| Execute<TCtx>(TCtx) |