Struct GetParent
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[NodeSearcherItem("GameObjects/Get Parent")]
[Serializable]
[NodeDescription("Return the GameObject that is the parent of the inputted GameObject.")]
public struct GetParent : IDataNode, INode
  Fields
| Name | Description | 
|---|---|
| GameObject | |
| Parent | 
Methods
| Name | Description | 
|---|---|
| Execute<TCtx>(TCtx) |