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    Struct ActiveNodesState

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Runtime
    Assembly: solution.dll
    Syntax
    public struct ActiveNodesState

    Properties

    Name Description
    NodesToExecuteCount

    Methods

    Name Description
    AddExecutionLaterThisFrame(NodeId)
    AddExecutionThisFrame(NodeExecution)
    AddExecutionThisFrame(NodeId, uint)

    Plan an execution this frame

    ClearNodesToExecute()
    EnqueueNodesToExecuteLater()
    Init()
    MoveStateToNextFrame()

    Fetch ongoing tasks from last frame

    NextFrameNodesAdd(NodeId)
    NodesToExecutePop()

    Extension Methods

    IVisualScriptingEventReceiverJobExtensions.Schedule<TJob, TEvent>(TJob, VisualScriptingEventSystem, JobHandle)
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