Struct GetParent
Inherited Members
Namespace: Runtime
Assembly: solution.dll
Syntax
[Serializable]
[NodeDescription("Return the GameObject that is the parent of the inputted GameObject.")]
public struct GetParent : IDataNode, INode
Fields
| Name | Description |
|---|---|
| GameObject | |
| Parent |
Methods
| Name | Description |
|---|---|
| Execute<TCtx>(TCtx) |