Struct ConstantFloat4
  
  
  
  
  
  Assembly: solution.dll
  Syntax
  
    [Serializable]
[NodeDescription("The **Vector4** constant node, returns the user defined Vector4(float x, float y, float z, float w). Vector4 is used when working with 4 values at the same time.  (e.g. mesh tangents, parameters for shaders). \n\nNote: Constant nodes aren't variables and may not be modified. But you can convert any constant to a variable by right clicking on it and selecting. Constant_Convert. ")]
public struct ConstantFloat4 : IConstantNode<float4>, IConstantNode, IDataNode, INode
   
  Fields
  
  Methods
  
  Extension Methods